Coding: The Dialogue System
Ignoring the previous pessimism, the show must go on! So here's the next bit I need to work on, a dialogue system.
This is a video making a dialogue system and boy! am I happy to say how easy it is to incorporate this system into my project. The system made by Brackeys' is not only easy to understand but it also very easy to change without problems. How it works as he mentions in the video is that the text is queued, by adding the text into an array list, it understands a list of texts, converted into arrays and are then summoned based off the command I set. In this case, the "z" button. As such the dialogue box mechanic is now complete.
Next off is a damage counter.
Above is the dialogue box made for the game.
This is a video making a dialogue system and boy! am I happy to say how easy it is to incorporate this system into my project. The system made by Brackeys' is not only easy to understand but it also very easy to change without problems. How it works as he mentions in the video is that the text is queued, by adding the text into an array list, it understands a list of texts, converted into arrays and are then summoned based off the command I set. In this case, the "z" button. As such the dialogue box mechanic is now complete.
Next off is a damage counter.
References
YouTube. (2017). How to make a Dialogue System in Unity. [online] Available at: https://www.youtube.com/watch?v=_nRzoTzeyxU [Accessed 25 Jan. 2018].
An easy to use dialogue system, easily editable and easy to understand.
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