Preliminary Research

So, what I have found out thus far, or, what led to the conceptualization of this idea came from a love of both RPGs and Rhythm games. Some examples, for Rhythm games, include Deemo, Voez, Guitar Hero and MaiMai, an arcade game.

Examples of RPGs include, Final Fantasy, the older generations, JRPGs, which most games, to date, still utilize the turn based system.

 Now, RPGs in of itself have many forms, the active turn based system, or ATB, seen in Final Fantasy games for example, but why have I chosen the turn based system? Well technically the assumption here would be its simpler, but also it pays homage to older games that I would grow up with as a child. Truth be told, with all we have now, it is very uncertain what three months could do for us and as much as there's optimism, a level of realism is necessary to push forward.

In regards to Rhythm games however, essentially the concept has always been the same, yet different with each game. Hit the button at the right time. That's what it essentially sums up to and that concept has yet to change since its creation. A point, I had forgotten to mention in the previous post was that, not only a game would be made, but also a physical tool, which in this case was a guitar, similar to those in Guitar Hero. In this case, I would be using the Arduino, which is an open source computer hardware that lets you create almost anything (I say "almost" as I too am not certain of its limitations). Here is proof that such a tool is physical.


Now in my research I had found prove of evidence the game could be made. A blog made by the Phantom Badger proves a rhythm game could be made with Unity and most of my creation process would likely come from this blog.

With that out of the way, it is time to proceed with the creation process of the game.

References

How to create a Unity Rhythm Game Part 1: Parsing the .SM file. (2016). [Blog] It's all Code and Games. Available at: http://blog.phantombadger.com/2016/05/23/how-to-create-unity-rhythm-game-part-1-parsing-the-sm-file/ [Accessed 18 Nov. 2017].
Not only did these prove that a rhythm game is entirely possible, it is also easily accessible in the sense of making changes if necessary with no real issues.

Kale, E. (2015). Arduino Drum MIDI | Rock Band Guitar Hero Mod. [online] YouTube. Available at: https://www.youtube.com/watch?v=vi-w_WqJjzQ [Accessed 19 Nov. 2017].
The creation of this drum suggests the possibility of mine own physical tools creation. It is essentially evidence that such an object can be made with no issues suggested issues.

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